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Red Dragon Inn, What Happens After a DnD Campaign


Imagine yourself coming back from a long trip. You arrive at the hotel. You sit at a bar; grab a drink with friends. You're having fun because you came back from the crack of our universe. You found a spell to stop the old ones coming to this world who only want to bring desolation, destruction, and death. I think you deserve a drink, but I didn't bring my wallet. Do you mind paying the tab? I'll pay you back later. Anyway, The Red Dragon Inn is a card game with a mixture of elimination. For the rules, just type "Red Dragon Inn rules" and you'll find it. If you're too lazy, there's a video down here.

Sadly, Geek and Sundry's Tabletop haven't published a video about this. Luckily, I found another video that should work the same for gameplay. Click this video right here.

The Red Dragon Inn is very simple. You must be the last and only survivor who is sober and has money. Before you play, you pick a character that has their own specially made cards each one unique from the others. For example, if you pick Lizwick, she has a special bag which has loads of unique items that helps during the game. Each turn you play action cards, buy brews for your friend, then drink from your drink's pile. The game goes until you start eliminating players. If you go over your alcohol content, you fall unconscious. The wench takes you upstairs to sleep removing you from the game. If you lose all your money, the manager will kick you out of the inn leaving you to sleep in the stable. The last player standing wins. The Red Dragon Inn is a good boardgame. I like the art design, and the game's mechanism is traditional to other eliminating games such as Bang. But if you're looking at Amazon right now typing in, "Red Dragon Inn" you'll see six different games and several expansion packs. The company decided created many boxes and a bunch of characters, but it's not worth buying every single one. In fact, they made Red Dragon Inn 6 one massive box that will fit every Red Dragon Inn variation into one. It's too big to carry around, and it takes up a whole lot of space. Save your money, and only buy one.

The gameplay is fun, but the ratio between luck and strategy is way out of balance. Since there's hand management, there are a lot of cards. Much of the game consists of chance, and personally for me, it annoyed me. But, at the same time, it was enjoyable. The game relies on chance, yes, but if you find a right group of people, it can get interesting. You can create a lot of negotiations and alliances. It's hilarious when there are lots of arguments and betrayals. In a three-player game, me and (let's call this friend Jon) Jon teamed up to eliminate this player. We were helping each other back and forth. When suddenly I was low on health. Out of nowhere, she bribed Jon to kick me out. That traitor agreed, but she quickly finished him off and won the game. In the end, you can't get mad at him. Unlike Catan, you quickly forget and continue to play another round. The gameplay goes by very fast because each turn takes between two to five minutes. I can't recommend this game to everyone. It depends on chance too much that it will turn off some people ruining the game for everyone else. If you have good friends who aren't hardcore gamers, I'd recommend this game.

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